The Count Down Hero

How to play:
wasd to move the character
e to interact

Objectives:
1. Slide the tiles to navigate the world
2. Collect the key
3. Rescue the npc
4. Unlock the trapdoor by match the tile pattern to the exact same layout of the world you just changed

Made with:
- Godot (Game Engine)
- Blender (3D Assets)
Inkscape (2D Assets)

Credits:
- Jaiden (Programming)
- Mateo (Art)

Some icons from Flaticon, the key was found on Free3D, sounds from MyInstants, music from here, and the rest made by us

Backstory:
This is my (Mateo) first 3D game, and Jaiden's first game jam, we had a blast making it. The idea changed a lot along the way, we started out with an ambitious 3D adventure puzzle game with plans of a full story, voice acting, and animated characters. Once reality set in that we only had 4 days, we scaled things down and ended up with what you see here. We're really proud of what we built in that time. If you read this far, thanks for playing, and for sticking around! 😄

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